Following up from Archon Entertainment’s hugely successful mod “Immersive Immersion” we bring you: Immersive Immersion Redux!
Immersive Immersion Redux is an overhaul mod for Skyrim that scratches all of those gameplay itches you had that continually broke your immersion. You will now enter Skyrim and feel so immersed that you can almost taste the fresh Skyrim air.
Haafinheim is a medium sized player home located on the shoreline near the Solitude farms that has been created expressly for the purpose of the r/skyrimmods ‘build a home’ competition.
The house can be acquired by the player after a short quest that explains some of the story behind the house and why it is in its current condition when found by the player. Completing the quest will tidy up the house and transfer its ownership to the player, at which point they can take up residence.
The mod has been created by several members of Archon Entertainment, the team behind Luftahraan, partly for a chance to get something released on the long road toward completing Luftahraan, and partly as a bit of a break from the city.
Hello everyone! Today I have an update for you from DoubleFelix, our primary architecture modeler. He would like to talk to you about his experiences modelling for Luftahraan and, in particular, the processes behind his model of Sovereign Hall.
Hello, I’m Doublefelix, Archon Entertainment’s newest modeler, and I would like to welcome you to the first episode of my Modelling Corner series where I say a few words about and post images of my creations for Luftahraan.
We have two developer diaries for you today – one in video form from Wheeze, talking about the Archon team and some of the things that we’ve been up to recently, and one in text form from myself, Arkaash, that will form the majority of the body of this update. I talk about some of our design choices when it comes to gameplay content and about the dungeon that I am currently working on, Kumano – a Tsaesci Temple. My diary can be read below; Wheeze’s video is embedded in a link at the bottom.
The moderators of the skyrim modding subreddit, r/skyrimmods, want to start doing official AmA’s(ask me anything) and they asked us to start it off with an AmA for Luftahraan.
The two co-project leads of Luftahraan are Wheeze(me) and Arkaash. We will both answer all questions that we can but Arkaash will answer most, if not all of the story-related questions since he is the lead writer.
The AmA will take place right here on this subreddit at Sunday 18th of May at 8pm UTC. We will put a link at the bottom of this article when the ama is live.
So if you have any burning questions about this huge project then this is your opportunity.
If you are reading this paragraph then you are currently on our new website. Welcome!
We decided we needed a website where people can learn about all of our projects in one place and get future updates along the way. This will be a portal for everything Archon.
We will be posting the moddb updates here from now on. Moddb updates will still be there but it will appear on our website first since moddb has their news approval system.
We will also be posting media updates such as reminders when a bulk of new stream VoD’s are available, when a new song has been uploaded, a new video is on our YouTube channel or when new screenshots are available.
So the main features of this website are:
All Archon related content in one place.
Livestream status of all Archon members
Newsletter system where you can subscribe and get email notifications when a new update is out(we will not be spamming your inbox with smaller updates, only the more important news posts)
Media page with all of our media(even songs that most people have not heard before!)
Project page with a neat summary of all of our projects
And I, Wheeze, would like to personally remind all of you that we are doing this for free. What we get from this is the feedback from you and that’s what keeps us going so please, if you want to support Luftahraan and other future projects, spread the word and maybe leave a comment. This is the perfect way to spread the word about us now that we have a central hub for all of our information.
First off, our apologies for the nearly six months since the last update. Luftahraan is certainly not dead, and development continues apace, with more progress being made now than it has for quite some time. The majority of our team is currently working on dungeons or on quests, with the longer term objective of moving several more level designers into the questing arena. As I’m sure any of you who have attempted to make any relatively complicated quests will know, quest making in Creation Kit is a rather thankless task, but we are at present, for the first time in Luftahraan’s development, managing to make some real progress. The main quest is now well underway and, as more developers complete their current dungeon work and become available progress will only accelerate. We do not yet have anything by way of quests to show you, although something in that area will doubtless come your way soon enough.